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- IukiNkaPokemon Trainer
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Gaming News
Fri Jun 28, 2013 8:37 pm
First topic message reminder :
Rule:
- Include where you found the news.
Any news about latest game release, Gaming Competitions in a specific location, or anything that relates to games?
POST IT DOWN!
POST IT DOWN!
Rule:
- Include where you found the news.
- swissblade28Promoter
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Re: Gaming News
Thu Aug 15, 2013 9:25 pm
Thanks Dood! AH! malakas din yan si kenshiro! sa Hokuto yan di ba?SacredEdge wrote:I liek your team..
oh yeah..Kenshiro is my leader card :3
yeah..Light and his d*mn death note XD
Anyways my gaming News!
Want a 3D Next Gen Pokemon Gaming?
Well There's a game called Pokemon Generations! Download it here:
http://www.moddb.com/games/pokemon-generations/downloads
Screenshot:
My Take:
I have played this and it's so great! It's so Realistic now but it is just an Indie game so don't expect too much! Offline pa siya ngayon pero may 2.0 na patch malapit na!
- SacredEdgeTNMAA VIP Member
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Re: Gaming News
Thu Aug 15, 2013 9:49 pm
@Broblafe: Not bad. i liek it to be honest..But i'll DL it once i got the internet back...swissblade28 wrote:Thanks Dood! AH! malakas din yan si kenshiro! sa Hokuto yan di ba?SacredEdge wrote:I liek your team..
oh yeah..Kenshiro is my leader card :3
yeah..Light and his d*mn death note XD
Anyways my gaming News!
Want a 3D Next Gen Pokemon Gaming?
Well There's a game called Pokemon Generations! Download it here:
http://www.moddb.com/games/pokemon-generations/downloads
Screenshot:
My Take:
I have played this and it's so great! It's so Realistic now but it is just an Indie game so don't expect too much! Offline pa siya ngayon pero may 2.0 na patch malapit na!
and thanks..Kenshiro's from hokuto no ken/Fist of the northstar...i really want him to be confirmed to the project versus j.. :)
and oh..
news flash..
Plants vs Zombies 2 has been released
Story
A tease on the official Plants vs. Zombies Facebook page has all-but-confirmed that the sequel is launching tonight worldwide for iPhone, iPad and iPod touch. The game has been live in Australia for more than a month while EA ensured that its new back-end systems that handle complex elements like player accounts and cross-device saves were all up-to-snuff and stable.
- Trailer:
Many gamers have expressed concern about PvZ 2's freemium price structure, but we awarded the game an 8.7 in our full review, praising its evolved gameplay and great personality. It's true that the freemium elements do more-or-less let gamers buy their way to victory, but the bottom line is that PvZ 2 offers up hours of great gameplay for less than the original's $20 asking price.
Gamers that grab the game after it goes live around midnight tonight should check IGN's comprehensive game wiki and video guides.
Sauce
http://www.ign.com/articles/2013/08/14/plants-vs-zombies-2-launching-worldwide-tonight
- SacredEdgeTNMAA VIP Member
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Re: Gaming News
Fri Aug 16, 2013 7:42 am
GTA Online has been revealed
Story
As information about Grand Theft Auto V comes out, Rockstar has so far alternated glimpses of the fiction and footage of the actual game we'll be playing. Earlier this week, we got a clever satirical tourist site for Los Santos, and today, we're seeing some of Grand Theft Auto Online, the multiplayer system which we caught ever so briefly in July's gameplay trailer. Since the last trailer showed us a "voyeuristic" gameplay system in which the player controls three separate characters, multiplayer could become even more interesting — and, after all, we've already seen characters flying jets.
Most of the trailer is dedicated to all the toys your characters can collect: classic cars, planes, and jet skis, to name a few. Rockstar is also promising a limited level-building tool that will let players create their own race or deathmatch maps, though sadly, you don't seem able to import a piano. The company will keep rolling out more of its own content as well; the whole system is pitched to players who will want to both compete and build a little virtual life, albeit one with a maximum of 16 players. The game itself comes out on September 17th, but Rockstar's site says GTA Online won't launch until October 1st — either way, this probably won't be the last we see of it before release.
sauce
http://www.theverge.com/2013/8/15/4624074/multiplayer-grand-theft-auto-v-trailer-released
Sauce 2
http://www.rockstargames.com/V/GTAOnline
Information by
SwissBlade thanks bro ( • w •) b
Story
As information about Grand Theft Auto V comes out, Rockstar has so far alternated glimpses of the fiction and footage of the actual game we'll be playing. Earlier this week, we got a clever satirical tourist site for Los Santos, and today, we're seeing some of Grand Theft Auto Online, the multiplayer system which we caught ever so briefly in July's gameplay trailer. Since the last trailer showed us a "voyeuristic" gameplay system in which the player controls three separate characters, multiplayer could become even more interesting — and, after all, we've already seen characters flying jets.
Most of the trailer is dedicated to all the toys your characters can collect: classic cars, planes, and jet skis, to name a few. Rockstar is also promising a limited level-building tool that will let players create their own race or deathmatch maps, though sadly, you don't seem able to import a piano. The company will keep rolling out more of its own content as well; the whole system is pitched to players who will want to both compete and build a little virtual life, albeit one with a maximum of 16 players. The game itself comes out on September 17th, but Rockstar's site says GTA Online won't launch until October 1st — either way, this probably won't be the last we see of it before release.
- le gameplay:
sauce
http://www.theverge.com/2013/8/15/4624074/multiplayer-grand-theft-auto-v-trailer-released
Sauce 2
http://www.rockstargames.com/V/GTAOnline
Information by
SwissBlade thanks bro ( • w •) b
- swissblade28Promoter
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Re: Gaming News
Sat Aug 17, 2013 9:13 am
Ang astig nun! sana makapag laro ako ng multiplayer niyan! gusto ko yung parachute jump niya na nakamotor XD! ASTIG! sana talaga magkaroon na sa PC!
- SacredEdgeTNMAA VIP Member
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Re: Gaming News
Mon Aug 26, 2013 8:05 am
URGENT BAD NEWS: Internet apocalyse(SOPA) is back!
STORY:
ALERT: U.S. Government Trying To Revive SOPA’s ‘Felony Streaming’ Provisions
They’re at it again. After SOPA failed a year ago, some of its more dangereous elements have been repackaged by the U.S. Commerce Department.
Would you listen to a stream of a new song by your favorite band, if you knew the person posting the song on their blog was committing a felony while doing so? Would you post a video of yourself covering your favorite song, if you knew it might result in a prison sentence? Yes, we're about to have this insane debate once more, as a paper released last week by the U.S. Commerce Department concerning copyright reform has reignited efforts to make unauthorized streaming a felony with the revival of certain provisions of SOPA (Stop Online Piracy Act).
The Washington Post has a sobering take on the issue. As they point out, a stand-alone piece of legislation from Sen. Amy Klobuchar (D-Minn.) proposed two years ago would have criminalized covers of songs shared on YouTube, making even Justin Bieber a criminal (and not for being a sniveling overprivileged brat).
"Bieber himself spoke out against Klobuchar’s bill," they explain, "saying the senator should be “locked up—put away in cuffs” while noting he personally thinks it is “awesome” when he sees fans uploading their own covers of his songs.
This was a much-debated provision of the original SOPA proposition, and while original efforts to install an Internet crackdown on everything from posted embed codes to YouTube cover songs failed, in the eyes of the law streaming a copyrighted work over the Internet is still considered a violation of public performance rights. The violation currently qualifies as a misdemeanor, rather than the felony charges that accompany the reproduction and distribution of copyrighted material.
Awash in lobbyist influence, insulated from majority opinion and modern technological trends, the U.S. government still very much wants to change that.
Copyright law is a very slippery world, and though all common sense scoffs at the notion that public performance of virtually any kind should be a felony, a new battle is brewing over this very issue. Given how interwoven the entertainment industry is with the publishing world, it's particularly damaging to the entire infrastructure of digital promotion and distribution to establish that sites that embed works from elsewhere are technically violating distribution or reproduction rights of a given work. To then have the feds go after these sites and imprison the posters – whether it be your little sister covering "Crash My Party" or an unauthorized MP3 stream on a music blog – is symptomatic of a much greater, much more ominous acceleration of corporate domination and government control over the internet.
This discussion has been exhaustively explored with SOPA's original flight, yet demands repeating, as the U.S. government has become increasingly diligent in its efforts to have its way, regardless of precedent or public opinion. Is it wrong to criminalize a site that's posting embeds of content hosted elsewhere, when they have no control over the original and are providing no means of download? This is quite different from uploading and hosting the material oneself, and should be seen differently in the eyes of law.
As Harvard law professor Jonathan Zittrain explained on TechDirt last year, the streaming provisions could easily include crackdowns on YouTube covers. The provisions state that if a person is to "transmit or otherwise communicate a performance or display of the work" in public, they're in violation. That's a highly inclusive reference, one which certainly applies to YouTubers.
In 2013, streaming is a way of life on the internet. Netflix boasts “nearly 38 million members” in 40 countries and the music streaming service Spotify claims over 24 million active users in more than 28 countries. It is becoming the norm for sites to have the capability to stream large amounts of data. To control this, the Commerce Department report recommends “[a]dopting the same range of penalties for criminal streaming of copyrighted works to the public as now exists for criminal reproduction and distribution,” adding that “[s]ince the most recent updates to the criminal copyright provisions, streaming (both audio and video) has become a significant if not dominant means for consumers to enjoy content online.”
In other words, under this proposal those embedding a YouTube clip of, say, the new Nine Inch Nails song would be subject to extremely harsh punishments, including but not limited to multiple-year prison sentences and digital forfeiture.
Methodology, or rather reckless ineptitude in policy enforcement, is also a major part of the problem. In addition to major labels filing copyright claims against their own artists (with Universal going so far as to declare 50 Cent's official site to be a "pirate site") and content over which they have no legal control whatsoever, TechDirt exposed some troubling facts in 2011 when a rap blog called Dajaz1 was seized by the US government’s Immigrations and Customs Enforcement division after a “technologically inept recent college grad” did nothing more than file an affidavit.
There was no oversight whatsoever, no investigation of any kind prior to federal action. Their tendency to swing the ax swiftly and ask questions later proved habitual, and set off a wave of justified hysteria over due process and personal rights online – one which, unbeknownst to any of us, was a sliver off the tip of the Titanic-sized iceberg we'd find with the revelations of privacy violation exposed by Edward Snowden.
There's a reason the nation collectively lost their **** when SOPA and PIPA were first brought to the table: Censorship is un-American. SOPA is treason, recklessly enforced and predatorily designed - as is its second-life reanimated corpse now floating upriver from the Commerce Department, regardless of media conglomerates' insistence on licensing and controlling all content. Yet the entertainment industry’s lobbying arm spent $279.5 million supporting these bills between 2010-2011, in an effort to reclaim old-model methods of distribution – you know, the pre-internet days of single-source media, extremely limited access and exorbitant prices. And now more than ever, profit and control are what set the legislative precedent.
We're in the midst of an all-out control grab through corporate-owned media and a government that has gone entirely off the rails in terms of checks & balances and constitutional rights, whether through breaking its own laws on civilian surveillance thousands of times each year, a terrifying escalation of militarizing local police, or elimination of free speech and protection of whistleblowers, a longstanding vital component of access to free speech, transparency and journalistic integrity. Administration officials find themselves in a new world of public awareness over these issues, brought about by undeniable, horrifying truths uncovered by the likes of Edward Snowden, and fueled by relatively young forms of information distribution such as Twitter.
These copyright cases are no different, as we are in a war of censorship, privacy and control with our own government – the same government that reminds us that gutting the 4th Amendment and stripping education and environmental funding to all-time lows is inevitable and necessary as we spend trillion after trillion on deeply unpopular, unjustifiable wars overseas in the name of "freedom". We have fought this streaming battle before, and the people won – a true victory for freedom. And so the fight has been repackaged and reignited. As the double-think rhetoric of government oversight "for our own good" and stripped rights for the sake of "protecting freedom" intensifies every day, an informed public is growing more skeptical, more aware, and more pissed off. The American people and our interests are not, by any stretch of the imagination, represented by our representatives and authorities, and we are preyed upon and monitored in a myriad of ways which the Obama administration is desperately attempting to keep under wraps. We are considered suspects in the war on "terror," each and every one of us. For our own good, of course.
For more information on what we're up against and just how wrong – and rooted in profiteering control – these efforts are, read this thorough SOPA analysis by a renowned criminal defense attorney, who has a particular bone to pick on the subject.
And if your head is somehow still not spinning, for a slightly more entertaining insight into just how fucked up and deceitful major labels truly are, read Cracked's 5 Things Record Labels Don't Want You To Know They Do.
Site
http://m.craveonline.com/music/articles/558075-sopa-returns-govt-trying-to-revive-felony-streaming-provisions
White house petition
https://petitions.whitehouse.gov/petition/stop-sopa-2013/LMzMVrQF
My words
•The internet is in another threat by the stupidest decision that the american government's law..If that happened All people who puts video on youtube/deviant art or everything will found guilty!..
Please, Spread te words everyone!
The fate of the internet is in our hands...
STORY:
ALERT: U.S. Government Trying To Revive SOPA’s ‘Felony Streaming’ Provisions
They’re at it again. After SOPA failed a year ago, some of its more dangereous elements have been repackaged by the U.S. Commerce Department.
Would you listen to a stream of a new song by your favorite band, if you knew the person posting the song on their blog was committing a felony while doing so? Would you post a video of yourself covering your favorite song, if you knew it might result in a prison sentence? Yes, we're about to have this insane debate once more, as a paper released last week by the U.S. Commerce Department concerning copyright reform has reignited efforts to make unauthorized streaming a felony with the revival of certain provisions of SOPA (Stop Online Piracy Act).
The Washington Post has a sobering take on the issue. As they point out, a stand-alone piece of legislation from Sen. Amy Klobuchar (D-Minn.) proposed two years ago would have criminalized covers of songs shared on YouTube, making even Justin Bieber a criminal (and not for being a sniveling overprivileged brat).
"Bieber himself spoke out against Klobuchar’s bill," they explain, "saying the senator should be “locked up—put away in cuffs” while noting he personally thinks it is “awesome” when he sees fans uploading their own covers of his songs.
This was a much-debated provision of the original SOPA proposition, and while original efforts to install an Internet crackdown on everything from posted embed codes to YouTube cover songs failed, in the eyes of the law streaming a copyrighted work over the Internet is still considered a violation of public performance rights. The violation currently qualifies as a misdemeanor, rather than the felony charges that accompany the reproduction and distribution of copyrighted material.
Awash in lobbyist influence, insulated from majority opinion and modern technological trends, the U.S. government still very much wants to change that.
Copyright law is a very slippery world, and though all common sense scoffs at the notion that public performance of virtually any kind should be a felony, a new battle is brewing over this very issue. Given how interwoven the entertainment industry is with the publishing world, it's particularly damaging to the entire infrastructure of digital promotion and distribution to establish that sites that embed works from elsewhere are technically violating distribution or reproduction rights of a given work. To then have the feds go after these sites and imprison the posters – whether it be your little sister covering "Crash My Party" or an unauthorized MP3 stream on a music blog – is symptomatic of a much greater, much more ominous acceleration of corporate domination and government control over the internet.
This discussion has been exhaustively explored with SOPA's original flight, yet demands repeating, as the U.S. government has become increasingly diligent in its efforts to have its way, regardless of precedent or public opinion. Is it wrong to criminalize a site that's posting embeds of content hosted elsewhere, when they have no control over the original and are providing no means of download? This is quite different from uploading and hosting the material oneself, and should be seen differently in the eyes of law.
As Harvard law professor Jonathan Zittrain explained on TechDirt last year, the streaming provisions could easily include crackdowns on YouTube covers. The provisions state that if a person is to "transmit or otherwise communicate a performance or display of the work" in public, they're in violation. That's a highly inclusive reference, one which certainly applies to YouTubers.
In 2013, streaming is a way of life on the internet. Netflix boasts “nearly 38 million members” in 40 countries and the music streaming service Spotify claims over 24 million active users in more than 28 countries. It is becoming the norm for sites to have the capability to stream large amounts of data. To control this, the Commerce Department report recommends “[a]dopting the same range of penalties for criminal streaming of copyrighted works to the public as now exists for criminal reproduction and distribution,” adding that “[s]ince the most recent updates to the criminal copyright provisions, streaming (both audio and video) has become a significant if not dominant means for consumers to enjoy content online.”
In other words, under this proposal those embedding a YouTube clip of, say, the new Nine Inch Nails song would be subject to extremely harsh punishments, including but not limited to multiple-year prison sentences and digital forfeiture.
Methodology, or rather reckless ineptitude in policy enforcement, is also a major part of the problem. In addition to major labels filing copyright claims against their own artists (with Universal going so far as to declare 50 Cent's official site to be a "pirate site") and content over which they have no legal control whatsoever, TechDirt exposed some troubling facts in 2011 when a rap blog called Dajaz1 was seized by the US government’s Immigrations and Customs Enforcement division after a “technologically inept recent college grad” did nothing more than file an affidavit.
There was no oversight whatsoever, no investigation of any kind prior to federal action. Their tendency to swing the ax swiftly and ask questions later proved habitual, and set off a wave of justified hysteria over due process and personal rights online – one which, unbeknownst to any of us, was a sliver off the tip of the Titanic-sized iceberg we'd find with the revelations of privacy violation exposed by Edward Snowden.
There's a reason the nation collectively lost their **** when SOPA and PIPA were first brought to the table: Censorship is un-American. SOPA is treason, recklessly enforced and predatorily designed - as is its second-life reanimated corpse now floating upriver from the Commerce Department, regardless of media conglomerates' insistence on licensing and controlling all content. Yet the entertainment industry’s lobbying arm spent $279.5 million supporting these bills between 2010-2011, in an effort to reclaim old-model methods of distribution – you know, the pre-internet days of single-source media, extremely limited access and exorbitant prices. And now more than ever, profit and control are what set the legislative precedent.
We're in the midst of an all-out control grab through corporate-owned media and a government that has gone entirely off the rails in terms of checks & balances and constitutional rights, whether through breaking its own laws on civilian surveillance thousands of times each year, a terrifying escalation of militarizing local police, or elimination of free speech and protection of whistleblowers, a longstanding vital component of access to free speech, transparency and journalistic integrity. Administration officials find themselves in a new world of public awareness over these issues, brought about by undeniable, horrifying truths uncovered by the likes of Edward Snowden, and fueled by relatively young forms of information distribution such as Twitter.
These copyright cases are no different, as we are in a war of censorship, privacy and control with our own government – the same government that reminds us that gutting the 4th Amendment and stripping education and environmental funding to all-time lows is inevitable and necessary as we spend trillion after trillion on deeply unpopular, unjustifiable wars overseas in the name of "freedom". We have fought this streaming battle before, and the people won – a true victory for freedom. And so the fight has been repackaged and reignited. As the double-think rhetoric of government oversight "for our own good" and stripped rights for the sake of "protecting freedom" intensifies every day, an informed public is growing more skeptical, more aware, and more pissed off. The American people and our interests are not, by any stretch of the imagination, represented by our representatives and authorities, and we are preyed upon and monitored in a myriad of ways which the Obama administration is desperately attempting to keep under wraps. We are considered suspects in the war on "terror," each and every one of us. For our own good, of course.
For more information on what we're up against and just how wrong – and rooted in profiteering control – these efforts are, read this thorough SOPA analysis by a renowned criminal defense attorney, who has a particular bone to pick on the subject.
And if your head is somehow still not spinning, for a slightly more entertaining insight into just how fucked up and deceitful major labels truly are, read Cracked's 5 Things Record Labels Don't Want You To Know They Do.
Site
http://m.craveonline.com/music/articles/558075-sopa-returns-govt-trying-to-revive-felony-streaming-provisions
White house petition
https://petitions.whitehouse.gov/petition/stop-sopa-2013/LMzMVrQF
My words
•The internet is in another threat by the stupidest decision that the american government's law..If that happened All people who puts video on youtube/deviant art or everything will found guilty!..
Please, Spread te words everyone!
The fate of the internet is in our hands...
- jose005Pokemon Trainer
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Re: Gaming News
Tue Aug 27, 2013 10:12 am
whoa, THIS is bad. REALLY BAD.SacredEdge wrote:URGENT BAD NEWS: Internet apocalyse(SOPA) is back!
better we get ready up ahead, pretty sure an internet war may start because of this.
- SacredEdgeTNMAA VIP Member
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Re: Gaming News
Fri Aug 30, 2013 9:01 pm
In my WTF news..
Nintendo announced "2DS".... what? are you serious? hmmm it can be a good and bad idea though..
Story:
Nintendo announced the 2DS today, a new entry-level handheld system. The 2DS will be available in North America for $129.99 on October 12th (the same day as Pokemon X and Y) and features a slate-like design rather than the clamshell seen on DS and 3DS models. The 2DS will be available in UK/Europe (estimated £109.99) and Australia/NZ (AUD$149.95/NZD$179.95) on October 12th also.
The 2DS is fully compatible with all 3DS and DS games but does not include the ability to display games in 3D. It still features all the functionality of 3DS (WiFi, local multiplayer, etc.) and can be put to sleep using a slider that replicates closing the clamshell on a standard 3DS. WiFi can still be turned off, though it’s done via controls in the software rather than with a physical switch.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down,” Nintendo of America president Reggie Fils-Aime explained to IGN. “Everything else is there in the system.”
The 2DS will launch in red and blue models to start and will be sold alongside the standard 3DS (still available for $169.99) and 3DS XL ($199.99). It will include a 4GB SD card and uses the same power source as 3DS and DSi. It also includes two cameras on the back side, so AR games still function and players can still take 3D photos -- they simply can’t be displayed on the 2DS, but are still viewable in full 3D if transferred to 3DS. The 2DS only includes one speaker, which plays mono sound, but features full stereo via its headphone jack.
According to Fils-Aime, the idea for the 2DS came from wanting to appeal to younger consumers, as the standard 3DS is aimed at players age seven and up.
“
Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down. Everything else is there in the system.
“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love,” Fils-Aime said. “And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer."
"We’ve always been thinking about, 'how do we approach that as one target?'" he continued. "And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”
For more on 2DS, be sure to read our Nintendo 2DS wiki, including our 2DS vs 3DS comparison chart.
Andrew Goldfarb is IGN’s news editor. Keep up with pictures of the latest food he’s been eating by following @garfep on Twitter or garfep on IGN.
Sauce
http://www.ign.com/articles/2013/08/28/nintendo-announces-2ds
My word
•.....................WTF GUYS!!? Well... i kinda like the idea though...Yet it sells for a cheaper prize...Yet it still looks stupid though.. i know some Nintendo haters would laugh their *sses off right now XD and i know they will.. Good news for people who hasnt bought the 3ds at the high prize..
And you'll be able to play and buy the LoZ - a link to the past 2 and Pokemon X and Y, Smash bros and other goodies... While haters laugh at you...Forever..
and im not a fanboy and a hater... hell, i also have a 3ds (orig) and a vita, psp,ds, and a mothaducking Wii and a *rappy PC... and my 10 year old "Brickgame"
and i'm also had enough of this "Hardcore is a thing and casual is a cancer of gaming"BS... its BS thats all...
Remember My qoutes people...
Follow games, Not consoles...
Update
We Won at White house petition! But...Is it over?
Nintendo announced "2DS".... what? are you serious? hmmm it can be a good and bad idea though..
Story:
Nintendo announced the 2DS today, a new entry-level handheld system. The 2DS will be available in North America for $129.99 on October 12th (the same day as Pokemon X and Y) and features a slate-like design rather than the clamshell seen on DS and 3DS models. The 2DS will be available in UK/Europe (estimated £109.99) and Australia/NZ (AUD$149.95/NZD$179.95) on October 12th also.
The 2DS is fully compatible with all 3DS and DS games but does not include the ability to display games in 3D. It still features all the functionality of 3DS (WiFi, local multiplayer, etc.) and can be put to sleep using a slider that replicates closing the clamshell on a standard 3DS. WiFi can still be turned off, though it’s done via controls in the software rather than with a physical switch.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down,” Nintendo of America president Reggie Fils-Aime explained to IGN. “Everything else is there in the system.”
The 2DS will launch in red and blue models to start and will be sold alongside the standard 3DS (still available for $169.99) and 3DS XL ($199.99). It will include a 4GB SD card and uses the same power source as 3DS and DSi. It also includes two cameras on the back side, so AR games still function and players can still take 3D photos -- they simply can’t be displayed on the 2DS, but are still viewable in full 3D if transferred to 3DS. The 2DS only includes one speaker, which plays mono sound, but features full stereo via its headphone jack.
According to Fils-Aime, the idea for the 2DS came from wanting to appeal to younger consumers, as the standard 3DS is aimed at players age seven and up.
“
Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down. Everything else is there in the system.
“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love,” Fils-Aime said. “And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer."
"We’ve always been thinking about, 'how do we approach that as one target?'" he continued. "And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”
For more on 2DS, be sure to read our Nintendo 2DS wiki, including our 2DS vs 3DS comparison chart.
Andrew Goldfarb is IGN’s news editor. Keep up with pictures of the latest food he’s been eating by following @garfep on Twitter or garfep on IGN.
Sauce
http://www.ign.com/articles/2013/08/28/nintendo-announces-2ds
My word
•.....................WTF GUYS!!? Well... i kinda like the idea though...Yet it sells for a cheaper prize...Yet it still looks stupid though.. i know some Nintendo haters would laugh their *sses off right now XD and i know they will.. Good news for people who hasnt bought the 3ds at the high prize..
And you'll be able to play and buy the LoZ - a link to the past 2 and Pokemon X and Y, Smash bros and other goodies... While haters laugh at you...Forever..
and im not a fanboy and a hater... hell, i also have a 3ds (orig) and a vita, psp,ds, and a mothaducking Wii and a *rappy PC... and my 10 year old "Brickgame"
and i'm also had enough of this "Hardcore is a thing and casual is a cancer of gaming"BS... its BS thats all...
Remember My qoutes people...
Follow games, Not consoles...
Update
We Won at White house petition! But...Is it over?
- SacredEdgeTNMAA VIP Member
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Re: Gaming News
Sun Sep 01, 2013 3:52 pm
PAX news! New Megaman Game was announced for kickstarter! T
Story
On a panel hosted by US Gamer senior editor Jeremy Parish, Comcept CEO Keiji Inafune revealed Mighty Number 9, a new side-scrolling action game.
Inafune says he's collaborating with other former Capcom employees to create a spritual successor to his his most popular franchise, Mega Man. He promises a classic experience that is also packed with revolutionary new ideas. Here is the game description:
You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world ovber to go beserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
Sauce
http://www.gameinformer.com/b/news/archive/2013/08/31/mega-man-creator-keiji-inafune-announces-kickstarter-project.aspx
KickStarter
http://www.kickstarter.com/projects/mightyno9/mighty-no-9?ref=search
This is SacredEdge and I'll be back for more PAX news..
( • w •) b
More PAX news!
Story
On a panel hosted by US Gamer senior editor Jeremy Parish, Comcept CEO Keiji Inafune revealed Mighty Number 9, a new side-scrolling action game.
Inafune says he's collaborating with other former Capcom employees to create a spritual successor to his his most popular franchise, Mega Man. He promises a classic experience that is also packed with revolutionary new ideas. Here is the game description:
You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world ovber to go beserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
- Images:
Sauce
http://www.gameinformer.com/b/news/archive/2013/08/31/mega-man-creator-keiji-inafune-announces-kickstarter-project.aspx
KickStarter
http://www.kickstarter.com/projects/mightyno9/mighty-no-9?ref=search
This is SacredEdge and I'll be back for more PAX news..
( • w •) b
More PAX news!
- LEGO MMO has been announced:
Story
With an official Lego movie hitting cinemas early next year, what better time to add another game to the franchise’s ever-growing stack? Well, instead of choosing the traditional “take a big franchise and make it Lego” method, this upcoming game will in fact be an MMO and use a new line of minifigures.
The game will not be a remake of 2010’s failed Lego Universe, as it’s properly entitled Lego Minfigures Online, and is to be developed by Norwegian studio, Funcom. The MMO will arrive in 2014, and can be played through PCs as well as Android and iOS devices, however it’s unsure whether the game will be the same experience on each platform.
Lego Minifigures Online will allow players to take part in PvP matches, along with collecting tons of characters. Speaking of the characters, Funcom seems to be going down the popular toy/videogame path, as a they promise "players who purchase physical bags containing real minfigure will immediately be able to jump into the game and play with their virtual counterparts."
That’s all the information on the game for now, but let me know your thoughts g1s. Are you looking forward to another Lego MMO? Leave your thoughts in the comments down below!
Trailer:
Sauce 1
http://www.screwattack.com/news/lego-minifigures-online-mmo-announced
Sauce 2- Official site
http://www.funcom.com/games/lego
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Re: Gaming News
Thu Sep 12, 2013 9:58 pm
A new madoka magica magica game has been announced for the PSVita!
Story
Magical girls bond during the day, wage battle at night in Namco Bandai/Artdink game
ASCII Media Works' Dengeki PlayStation and Enterbrain's Weekly Famitsu magazine are reporting on Thursday that Namco Bandai Games will ship the Puella Magi Madoka Magica: The Battle Pentagram game this winter. Artdink (Dragon Ball Z: Battle of Z, Gundam Battle franchise) is developing the 3D action game for PS Vita, and the original anime's Magica Quartet is supervising the brand-new, original scenario. The game will use the background music from the anime.
The game will have two parts, depending on the time of day. In daytime, the player can have the magical girls interact and increase the bonds between them. In nighttime, the five magical girls battle witches. Player can keep track of their soul gem's power with a gauge that appears on the bottom left of the screen during battle.
The characters Madoka Kaname, Mami Tomoe, Homura Akemi, Sayaka Miki, and Kyoko Sakura are confirmed to appear in the game.
The Madoka Magica television series previously inspired a PlayStation Portable game last year, as well as a browser game and mobile games.
Update: Famitsu confirmed on Thursday that its print edition misprinted "PS3" as the game's system, when it should have printed "PlayStation Vita." Thanks, Primus
Sauce
http://www.animenewsnetwork.com/news/2013-09-11/madoka-magica-gets-vita-action-game-this-winter
My words
-AWWW YISSS!! Ive always want a meduka game on the vita..Rather than a dungeon crawler type gameplay..(which is i love.) Now..my dreams come true...Thank you namco bandai...I will forever ise my favorite loli swordsman miki sayaka <3
- pix:
Story
Magical girls bond during the day, wage battle at night in Namco Bandai/Artdink game
ASCII Media Works' Dengeki PlayStation and Enterbrain's Weekly Famitsu magazine are reporting on Thursday that Namco Bandai Games will ship the Puella Magi Madoka Magica: The Battle Pentagram game this winter. Artdink (Dragon Ball Z: Battle of Z, Gundam Battle franchise) is developing the 3D action game for PS Vita, and the original anime's Magica Quartet is supervising the brand-new, original scenario. The game will use the background music from the anime.
The game will have two parts, depending on the time of day. In daytime, the player can have the magical girls interact and increase the bonds between them. In nighttime, the five magical girls battle witches. Player can keep track of their soul gem's power with a gauge that appears on the bottom left of the screen during battle.
The characters Madoka Kaname, Mami Tomoe, Homura Akemi, Sayaka Miki, and Kyoko Sakura are confirmed to appear in the game.
The Madoka Magica television series previously inspired a PlayStation Portable game last year, as well as a browser game and mobile games.
Update: Famitsu confirmed on Thursday that its print edition misprinted "PS3" as the game's system, when it should have printed "PlayStation Vita." Thanks, Primus
Sauce
http://www.animenewsnetwork.com/news/2013-09-11/madoka-magica-gets-vita-action-game-this-winter
My words
-AWWW YISSS!! Ive always want a meduka game on the vita..Rather than a dungeon crawler type gameplay..(which is i love.) Now..my dreams come true...Thank you namco bandai...I will forever ise my favorite loli swordsman miki sayaka <3
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Re: Gaming News
Wed Sep 18, 2013 4:41 pm
Good news to all Atlus fans. Atlus will soon be a Sega brand. It's like merging with another company which is Sega, just like what I expected.
Source: http://www.nikkei.com/article/DGXNASDD1801E_Y3A910C1000000/
Read full article: http://kotaku.com/atlus-is-becoming-part-of-sega-1338653981
Source: http://www.nikkei.com/article/DGXNASDD1801E_Y3A910C1000000/
Read full article: http://kotaku.com/atlus-is-becoming-part-of-sega-1338653981
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Re: Gaming News
Wed Sep 18, 2013 5:59 pm
@Kite: Woaw! I thought Nintendo will buy the atlus base on the rumors i've heard... But nice find anyway..
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Re: Gaming News
Wed Sep 18, 2013 7:54 pm
@kite wow! so Persona 5 is now possible??? my God! anu kaya magiging kalalabasan ng atlus+sega games? I sure hope they won't disappoint all of their fans!
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Re: Gaming News
Thu Sep 19, 2013 5:40 pm
I also thought of that. It's their saving grace. Never lose hope in the coming of Persona 5 hehehe!SacredEdge wrote:@Kite: Woaw! I thought Nintendo will buy the atlus base on the rumors i've heard... But nice find anyway..
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Re: Gaming News
Fri Sep 20, 2013 12:20 pm
If that happened... Sensorship would rise...and catherine will be locked :( but ive heard they didnt sensor other M rated games..though ;3kitewashere wrote:I also thought of that. It's their saving grace. Never lose hope in the coming of Persona 5 hehehe!SacredEdge wrote:@Kite: Woaw! I thought Nintendo will buy the atlus base on the rumors i've heard... But nice find anyway..
I havent played any of the persona or shin megami tensei series...but ive heard thats one of the greatest atlus classics..(even though persona is a spinoff title of Shin megami tensei..)
I just hope that sega wont fc*k the persona 5 up ...
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Re: Gaming News
Wed Oct 02, 2013 10:20 am
Zinogre wrote:@kite wow! so Persona 5 is now possible??? my God! anu kaya magiging kalalabasan ng atlus+sega games? I sure hope they won't disappoint all of their fans!
I don't think they won't fvck up the game since Atlus still have the hands in developing it. It's just the Sega will be in charge of distribution and publishing the game.SacredEdge wrote:I just hope that sega wont fc*k the persona 5 up ...
On the other side, good news to all Shingeki no Kyojin fans out there! Because the anime and manga series will be in 3DS soon!
http://www.crunchyroll.com/anime-news/2013/10/01-1/video-nintendo-direct-presentation-shows-off-attack-on-titan-the-last-wings-of-mankind-multiplayer-customization
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Re: Gaming News
Wed Oct 02, 2013 1:07 pm
Nice find again kite...
i just hope that the SnK game wont become a "mediocre" type game... but im really excited about this game too... im looking forward on xmas..
i just hope that the SnK game wont become a "mediocre" type game... but im really excited about this game too... im looking forward on xmas..
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Re: Gaming News
Fri Oct 04, 2013 12:23 pm
we have the same thoughts on the game.SacredEdge wrote:Nice find again kite...
i just hope that the SnK game wont become a "mediocre" type game... but im really excited about this game too... im looking forward on xmas..
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Re: Gaming News
Mon Oct 14, 2013 7:17 pm
Hell yeah KH2.5 HD collection confirmed! KH2 Final Mix malalaro na rin kita XD
Trailer:
Trailer:
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Re: Gaming News
Sat Aug 30, 2014 11:55 pm
A year has past. E3 2014 has announced. Newbie has won the DotA2 Internationals last June. And LoL World Championships is approaching this October along with Azir.
And here I am nitpicking.
Anyway, this news just popped my eye recently.
Hideo Kojima and Guillermo del Toro Teaming Up For Silent Hills
OHHH YEEEAAHH. Bet you didn't see that coming.
Metal Gear Solid creator Hideo Kojima is teaming up with Guillermo del Toro, the mind behind Pacific Rim and Hellboy to make Konami's next Silent Hill game, starring Norman Reedus of The Walking Dead series.
The announcement that 'Silent Hills' is in the works was made in the form of interactive teaser trailer on the PlayStation Store.
At the end of the teaser, we see a man walking down a gloomy street. del Toro and Kojima's names pop up before he turns to towards the camera, revealing Reedus' face. The game's title fades out as Akira Yamaoka's chilling theme song plays.
For those confused, this was actually the cryptic P.T. demo Sony directed curious gamers towards at its Gamescom press conference. P.T. was teased as a mysterious horror game in development from the completely fabricated '7780s Studio.'
Kojima, the King of the Long Con, has actually been teasing this project for quite some time. In April, he revealed that he wanted to make a game with Ryan Gosling and Norman Reedus via his ever fascinating Twitter feed, and he has frequently waxed lyrical on his love for the Silent Hill series.
The last Silent Hill game, Book of Memories, was released in 2012 for the PlayStation Vita. An HD collection which compiled Silent Hill 2 and 3 was released that same year for PlayStation 3 and the Xbox 360.
There is no word yet as to console exclusivity. We've reached out to Sony and will update this story once we hear back.
-By Lucy O'Brien, IGN
My Verdict: OHHHHHH YYYEEEAAAHHHHHH. This one's really, as in REEEAAALLLLYYYY, a great future for Silent hill fans. With del Toro on the steed, I'm hoping his blast on pop culture will be able to blow Silent Hill as it takes on new levels of horror. What I mean with "blast" is to be able to show more of it's antics on new perspective. We've seen pyramid heads, crimson heads, nurses, puzzles, run alot with a flashlight, hide behind the brush and stairs, use the cameras to see the truth and more, wonder how will that ominous sound work this time? Who knows.
And here I am nitpicking.
Anyway, this news just popped my eye recently.
Hideo Kojima and Guillermo del Toro Teaming Up For Silent Hills
OHHH YEEEAAHH. Bet you didn't see that coming.
Metal Gear Solid creator Hideo Kojima is teaming up with Guillermo del Toro, the mind behind Pacific Rim and Hellboy to make Konami's next Silent Hill game, starring Norman Reedus of The Walking Dead series.
The announcement that 'Silent Hills' is in the works was made in the form of interactive teaser trailer on the PlayStation Store.
At the end of the teaser, we see a man walking down a gloomy street. del Toro and Kojima's names pop up before he turns to towards the camera, revealing Reedus' face. The game's title fades out as Akira Yamaoka's chilling theme song plays.
For those confused, this was actually the cryptic P.T. demo Sony directed curious gamers towards at its Gamescom press conference. P.T. was teased as a mysterious horror game in development from the completely fabricated '7780s Studio.'
Kojima, the King of the Long Con, has actually been teasing this project for quite some time. In April, he revealed that he wanted to make a game with Ryan Gosling and Norman Reedus via his ever fascinating Twitter feed, and he has frequently waxed lyrical on his love for the Silent Hill series.
The last Silent Hill game, Book of Memories, was released in 2012 for the PlayStation Vita. An HD collection which compiled Silent Hill 2 and 3 was released that same year for PlayStation 3 and the Xbox 360.
There is no word yet as to console exclusivity. We've reached out to Sony and will update this story once we hear back.
- Promotion Picture:
-By Lucy O'Brien, IGN
My Verdict: OHHHHHH YYYEEEAAAHHHHHH. This one's really, as in REEEAAALLLLYYYY, a great future for Silent hill fans. With del Toro on the steed, I'm hoping his blast on pop culture will be able to blow Silent Hill as it takes on new levels of horror. What I mean with "blast" is to be able to show more of it's antics on new perspective. We've seen pyramid heads, crimson heads, nurses, puzzles, run alot with a flashlight, hide behind the brush and stairs, use the cameras to see the truth and more, wonder how will that ominous sound work this time? Who knows.
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